A key element of gameplay is the attack action, let's go through how an attack works.
Action Card
On an action card, an attack can be described in several ways. The first difference is between a andMelee attacks
are attacks that target nearby ( ) figures. If the acting figure has a reach over 1, then a Melee attack can target figures 2 tiles away with a Melee attack, but never more.Range attacks
are attacks that target figure more than the characters reach (default 1) away, but can be used to target figures within reach, but if done so will be subject to the same circumstances as the status effect Confused, i.e. the attack roll is done twice and the lesser value is used for the attack.Attack damage
The next difference is how the attack damage is calculated. If the action card is phrased as then the acting figures Melee strength (or enemy strength) is used to determine the amount of damage the attack does. So if a character has a Melee strength of 4, then it is the same as if written as 4. If the attack is written as +2 that would resolve to a 6 in this case, just as -1 would resolve to a 3.Now we know what damage the attack can do in its default expression, now we roll our attack dice. Let's say our attack damage is 5, then the default attack dice outcome is as follows:
1 | Miss | 0 |
2 | -2 damage | 3 |
3 | -1 damage | 4 |
4 | No multiplier | 5 |
5 | +1 damage | 6 |
6 | +2 - Critical Hit | 7 |
This table is also present on your player dashboard and by acquiring different items and augmentations you can alter it to increase your chances as gameplay progresses. Some attacks also have notes that say that the attack misses on 1-2 or 1-3, which supersedes this and your player stats.
Rolled attack value
If the attack is written as then a dice is rolled to determine how much damage is done, and it can't miss nor be reduced. What you roll is what damage the attack does, disregarding the characters strength. Rolling a 6 will however still be a critical hit, but not with the +2 added damage.Defence
The targeted figure may now be able to defend against the attack, if it has a value. Shield values can be expressed as either or 2 for instance. In the latter case, the targeted figure will always shield against 2 hit points, but in the former case the defending figure may roll to defend against the attack (enemies always roll to defend if possible), the defense roll table is as follows:1 | +1 damage |
2 | no defense |
3 | -1 damage |
4 | -2 damage |
5 | -3 damage |
6 | -4 damage |
If the attacking figure rolled a 6 then it is considered a Critical Hit and no defence roll can be made, nor shield be used. If the target of the attack does not have a shield value, no defence roll is made.
If the target has both a and for instance a 1 active, then the 1 is resolved first, and one damage point is deducted from the attack before rolling for to defend against the attach. If the target has a then a dice is rolled and the amount rolled is deducted from the damage points without any modifiers.
Re-roll
All dice rolls can be re-rolled unless otherwise specified by the action. In order to re-roll a dice, you have to spend a Stamina.Ranged attacks
When performing a ranged attack, you sometimes have to roll the dice to determine if you can reach your target. If the attack is phrased as 4 then no dice is needed for range and you can only hit targets within 4 spaces away. If it is phrased as then you must roll a dice for range as well, so you roll two dice at the same time and when the dice are rolled you can decide which one is used for range and which one is used for damage. The one used for range determines the range as-is, if you roll a 3 then the range is 3 spaces away.This means that if your range strength is 4, and your target is 3 spaces away and then roll a 2 and a 3, then the dice that rolled a 3 must be used for the range, leaving you with an 2 (since the rolled 2 was used for the attack, which equates to -2 damage) with 3. However, if you roll a 4 and a 5 the 4 is more than enough for the range and you can use the 5 for damage, resulting in a 5 with 4