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Random Encounters #6441

Create a random encounter in Dark Realms
Random
Lair of Hidden Relics
  • A single survivor scribbled a warning in blood. You overheard a group of mercenaries in the tavern talking agitated about Lair of Hidden Relics. unseen forces move against all who enter. None who entered ever returned..
  • Rules
    Reinforcements
    bell_clipped_rev_2_row-1-column-2
    If there is a on the map after round 10, summon a Corrupted Elemental as an to the es
    Ring of Cloak
    ring1_clipped_rev_2_row-2-column-1
    At the start of every round, a is selected that carries the Ring of Cloak, which gives that Initiative -10 with regards to targeting
    Cursed Ring
    ring1_clipped_rev_2_row-1-column-2
    At the start of every round, a is selected that carries the Cursed Ring, whose attacks are always Confused and -2 Damage
  • Objective
    Treasure Horde: For every other map tile added to the scenario, starting at round 2, spawn a treasure as far away from the players as possible. The scenario is complete when every treasure chest has been looted
  • Reward
    Wealth of the Ancients: All looted gold is worth twice
  • Enemies
    • Skeleton
      dungeonenemies2_skeleton_champion_preview
      2
      3
      5
      8
      4
      5
    • Orc
      Orc_Berzerker-portrait
      2
      3
      6
      9
      5
      6
    • Flesh Golem
      dungeonenemies_fleshgolem_preview
      3
      4
      5
      8
      5
      6
    • Ogre
      dangerousencounters_ogre_preview
      4
      5
      7
      10
      9
      10
Map